![]() The game also introduces alternate costumes, as opposed to the palette swaps in previous installments. In addition, the game includes a hidden character and skin, Meat, that turns the player's character into a bloody and fleshy skeleton. Sub-Zero - A former Lin Kuei member again stalked by Scorpion.Sonya Blade - A Special Forces lieutenant who seeks to arrest Jarek.Scorpion - An undead ninja who again seeks revenge on his nemeses Sub-Zero and Quan Chi.Reptile - A Zaterran warrior who seeks to serve Shinnok to save his realm.Raiden - The thunder god who again guides the mortals.Noob Saibot (secret character) - The undead servant of Quan Chi.Liu Kang - A Shaolin monk and a Mortal Kombat Champion who seeks to defeat Shinnok.Johnny Cage - The revived Hollywood movie star seeking to produce his next movie.Special Forces officer who goes after Jarek when he finds out that he is still alive. Goro - The Shokan who returns as a sub-boss in home versions, reprising his original role in the first game.Shinnok appears both as a playable character and the final boss of this game, after originally appearing in Mortal Kombat Mythologies: Sub-Zero, also as the final boss. Reiko - An Outworld assassin and Shinnok's general.Quan Chi had previously appeared in Mortal Kombat Mythologies: Sub-Zero and in the TV show Mortal Kombat: Defenders of the Realm, however this is his first appearance in a fighting game and in which he is playable. Quan Chi - The mysterious evil sorcerer who aided Shinnok in his escape from the Netherrealm. ![]() Kai - A Shaolin monk and friend of Liu Kang.Jarek - The last member of the Black Dragon after Kano's supposed death.Fujin - Raiden's ally, the Wind God who first appeared in Mortal Kombat Mythologies: Sub-Zero.Unlike the first three games, this game does not include non-playable boss characters, except for Goro in the home versions. Unlike Mortal Kombat Trilogy which contained multiple finishing moves of various kinds, Mortal Kombat 4 has the standard two Fatalities per character, in addition to two Stage Fatalities that can only be done in certain arenas and involve the winning character throwing their opponent into a part of the arena where they are killed. MK4 added a "Maximum Damage" cap to the game's combo system, automatically breaking combos if they deal over a set amount of damage to a player and, thus, preventing infinite combos (although this cap can be removed with a code). If an opponent's weapon is dropped, the other character is able to pick it up and use it. The weapons can also be purposely dropped, in similar fashion to arena objects such as severed heads and rocks, another addition to the series. ![]() This includes swinging, clubbing or even tossing the weapons. Once equipped, the weapons are primarily used through the punch buttons. MK4 introduces a limited weapon system, allowing each character to take out a special weapon using a set button combination. ![]() Mortal Kombat 4 is played in a similar way to the previous titles from the series the run button and combos are still used, and despite the 3D graphics, characters are restricted to a 2D path. Gameplay A screenshot from the game showing the newly implemented weapon system in a fight between Quan Chi and Reptile Since its release, the game received generally positive response from critics, with the exception of the Game Boy Color port. Co-creator Ed Boon stated that the staff wanted to make Mortal Kombat 4 more violent than its predecessors, removing the comical finishing moves featured in them. While developing the game, the Midway staff had problems rendering the graphics as it was one of the first 3D fighting games they developed. The other 17 playable characters take part in the battle between good and evil, with the forces of light trying to stop Shinnok and the forces of darkness from conquering all the realms. ![]() The storyline chronicles the attack from the corrupted Elder God Shinnok against his former comrades, who trapped him in the Netherealm millennia prior to the beginning of the series. The gameplay system in Mortal Kombat 4 is similar to that of the previous games, with no additions more significant than the use of weapons and objects during fights. An updated version titled Mortal Kombat Gold was released exclusively for the Dreamcast. It was ported to the PlayStation, Nintendo 64, PC, and Game Boy Color in 1998. It is also the last game of the series to have an arcade release. Released to arcades in 1997, Mortal Kombat 4 is the first title in the series, and one of the first made by Midway overall, to use 3D computer graphics. Mortal Kombat 4 is a 1997 fighting game, the fourth main installment in the Mortal Kombat franchise, and a sequel to 1995's Mortal Kombat 3. ![]()
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